Saturday 29 November 2008

If Two Wrongs Don't Make A Right, How Many Do?

werehog So, I was in town yesterday hanging around in the game shop bugging the staff with questions about Fable 2 CD issues and so on when I noticed the setup demo for customers to play on the new Sonic for everything except the little white box that specialises in party-based DVD games (Wii). Now as any gamer will know, sonic went down hill a while back, the specific title he lost his way on is a little mixed up though, some people say it went bad after Sonic 3, some people say after Sonic Adventures on the Dreamcast, others say sonic is still good while rocking back and forth in a dark corner drawing their fan-art and stuffing their faces with Pocky.

Anyway, there is a whole new generation of gamers growing up now without a good Sonic title, lets just say that. Because of this I was more than a bit unwilling to try the demo so I must admit I hung around and watched others play...oh...my...god when will Sega ether put a bullet between the blue bastards eyes or make a chuffing good game?! Visually the game, although quite polished, felt like it was lacking something and cluttered up the screen to horrific levels of ugliness. It was slow...a sonic game...that's SLOW, wtf?! Worst of all was the combat which has been butt fucked and replaced with a warehog hack and slash style battle system instead of just jumping on things or spinning at them...you know...like sonic is MENT to do.

I know I can't give an accurate review of the game based on looking over the shoulder of an uncomfortable gamer lacking the same to avoid the controller of doom, and I know after I've posted this I'm gonna have to wait for the demo to pop up on XBL and try it out just so I can back up my rant here, but seriously, how on earth dose Sega continue to fail at a game which was good for its simplicity?

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